Thursday, September 1, 2011

Return of the Blog

After a 4-year hiatus, 3 years of law school, 2 post-graduate degrees and a lot of time spent discussing games and technology over those years, I've decided to start blogging again about a topic that I really care about: technology, gaming, and the ways that laws affect their development and use.

Why this topic? I'm a lawyer-in-training, but I'm a geek at heart. Although I've spent the last 3 years in law school surrounded by case law and statutes, the engineer in me still enjoys reading about new developments in science, and loves jury-rigging engineering solutions to household problems (ask me about them sometime). The gamer in me still spends weekends strategizing and dungeon-crawling in the latest game of the month. This is who I am.

At the same time, there is a gap in the conversation between lawyers and non-lawyers when it comes to technology and gaming. In law school, while I saw plenty of discussions about things like corporate law or criminal law, only some were discussing the intellectual property system and how it affects technology and games development. Similarly, gamers and technologists may understand that, for instance, copyright law protects their work, but often have difficulty articulating what protection they get. This gap in the conversation is unfortunate, and I intend to close it.

Ultimately, I hope on this blog to equip the reader with a basis for discussing law and technology in a way that engineers, gamers, and lawyers can all understand.

Let the blogging commence!

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